Der vierte und letzte Teil der Delta Green-Kampagne Future/Perfect von Dennis Detwiller ist inzwischen auf Detwillers Webseite erschienen. Auf www.yog-sothoth.com heißt es dazu:
Dennis Detwiller has announced on his blog that the concluding part to the Future/Perfect campaign is now available.
Future/Perfect Part 1 was released back in May 2006, that and all subsequent F/P releases (originally planned as 10-part series, but revised down to four) have been freely available from Dennis’ web site at detwillerdesign.com.
The full text for Future/Perfect Part 4 can be downloaded from Detwiller Design, with the game stats promised to follow shortly. Dennis has also said that there are plans to release Future/Perfect as a fully realised Delta Green product in 2010.
Die Veröffentlichung der ersten Teile dieser Kampagne liegt allerdings schon etwas zurück. Es stellt sich also die Frage, was überhaupt das Thema in Future/Perfect ist. Auch hier hilft uns der Große Alte Yog-Sothoth:
Delta Green: Future/Perfect 1 marks the first scenario in a planned series of 10 investigations linked together to form a single unbroken Delta Green campaign. However, each investigation is self-contained and can be run as a one-off adventure. As is, the campaign is designed by Dennis as a way to introduce new players to the world of Delta Green.
Und weiter wird von Detwillers Webseite zitiert:
Hellbend was once a vibrant town of nearly 3,500 souls, back when Hunt Electrodynamics ran the show. It was in the middle of nowhere, out past Beatty Junction near Death Valley, and no one knew why it was built there. In fact, no one cared. In the late 1940s, Hellbend produced a third of the electronics found in fighter aircraft around the world. Hunt Electrodynamics ran everything from the schools, the town general store all the way down to the funeral parlor. The company provided everything; and the people liked it that way. Then the explosion of 1952 happened and everything changed.
When the plant went up one August night, it took twenty-six locals with it, as well as the founder of Hunt Electrodynamics – the elusive Arthur Hunt. In the midst of the destruction, Hunt Electrodynamics fell under new ownership and changed. Hellbend was left behind, crippled. The firm changed its name (Hunt Electronics) and prepared for the space-race and the growing cold war, shifting its attentions to the east coast – specifically NASA and the Pentagon. Without the leadership of Hunt, who lived and worked in Hellbend, the town dried up like the earth in Death Valley. People left, schools closed, things fell apart.
Fifty-three years later the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home anymore, and those few don’t look to the future. They get by on what they can, selling gas and goods to those on the way to the Death Valley National Park and biding their time. In another fifteen years, Hellbend will die a natural death, shriveling up in the 110° summer heat, leaving behind a skeleton of ruined buildings as a monument of some better time.
But in the last month, something else has been wearing away at the town, something decidedly unnatural. If the murder rate in Hellbend continues it’ll die a lot faster than fifteen years, and a lot more violently than just another victim of some dead industry.
Someone or something is killing the residents of Hellbend, California. No one knows who or what it is.
Da ich bis gerade die Kampagne gar nicht kannte und ich bisher auch meiner Gruppe auch noch nicht in die Welt von Delta Green eingeführt habe, klingt das nach einer wunderbaren Möglichkeit einen Einstieg zu wagen. Fragt sich nur wo ich die Texte finde… Ganz einfach: Die ersten Teile findet man zusammengefasst in einem 92-seitigen pdf auf Detwillers Webseite im Downloadbereich (einfach ganz nach unten scrollen) und den abschließenden Teil findet man hier.